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Third-Person Shooter
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SceneSpawner
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RoomPropertyAgent
You must create separate GameObjects for different room agent components.
RoomPropertyAgent is similar to the SyncPropertyAgent, the difference is that the RoomPropertyAgent synchronizes and updates room level properties.
Name
Function
Agent Id
Used to identify a RoomPropertyAgent. Make sure you assign different Agent Ids to different RoomPropertyAgents.
RoomPropertyAgents and SyncPropertyAgent share the same properties and methods. please see
SyncPropertyAgent documentation
.
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2yr ago
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