Message Room
Overview
Sends messages to other players in the same room. The message sender player has to be in a room to use this API.
Methods | |
Called by players to begin an asynchronous operation to send message to other players in the same room using the specified string messageData. | |
Called by players to begin an asynchronous operation to send message to other players in the same room using the specified serializable object messageData. |
Class | |
The error that occurred when a lobby API operation failed. |
Maximum size of a message data is 4.5KB.
Example
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