Start Room
Overview
Starts the local player's room.
Methods
Called by room owners to begin an asynchronous operation to start their rooms.
Class
The error that occurred when a lobby API operation failed.
Example
NetworkClient.Lobby.StartRoom((successful, error) =>{
if (successful) {
Debug.Log("Started room.");
}
else {
Debug.Log("Failed to start room " + error);
}
});
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