Start Room

Overview

Starts the local player's room.

Only the room owners can start their rooms.

Methods

Called by room owners to begin an asynchronous operation to start their rooms.

Class

The error that occurred when a lobby API operation failed.

Example

NetworkClient.Lobby.StartRoom((successful, error) =>{
	if (successful) {
		Debug.Log("Started room.");
	}
	else {
		Debug.Log("Failed to start room " + error);
	}
});

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