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SWNetwork SDK Overview
Installation
Custom Unity Package
Tutorials
Third-Person Shooter
Basic Lobby
SDK
Network Client
Game Play
Lobby
Register Player
Message Player
Create Room
Change Room Settings
Get Rooms
Filter Rooms
Join Room
Message Room
Get Players in Room
Get Room Custom Data
Change Room Custom Data
Kick Players
Start Room
Leave Room
Lobby Room Events
Classes
Methods
Open Source Software Used
Credits
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GitBook
Start Room
Overview
Starts the local player's room.
Only the room owners can start their rooms.
Methods
​
​
StartRoom(Action<bool, SWLobbyError>)
​
Called by room owners to begin an asynchronous operation to start their rooms.
Class
​
​
SWLobbyError
​
The error that occurred when a lobby API operation failed.
Example
1
NetworkClient
.
Lobby
.
StartRoom
((
successful
,
error
)
=>
{
2
if
(
successful
)
{
3
Debug
.
Log
(
"Started room."
);
4
}
5
else
{
6
Debug
.
Log
(
"Failed to start room "
+
error
);
7
}
8
});
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Last modified
2yr ago
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Contents
Overview
Example