FilterRoom(SWLobbyFilterData, byte, Action<bool, SWGetRoomFilterReply, SWLobbyError>) Method

Namespace: SWNetwork.Lobby

Called by players to begin an asynchronous operation to filter rooms in the Lobby server using the specified filterData and count.

Declaration

public void FilterRoom(SWLobbyFilterData filterData, byte count, Action<bool, SWGetRoomFilterReply, SWLobbyError> callback)

Parameters

Type

Description

filterData

The filter data.

count

byte

Number of rooms in the filter result.

callback

The method to invoke when the filter rooms operation is complete.

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