FilterRoom(SWLobbyFilterData, byte, Action<bool, SWGetRoomFilterReply, SWLobbyError>) Method
Namespace: SWNetwork.Lobby
Called by players to begin an asynchronous operation to filter rooms in the Lobby server using the specified filterData and count.
public void FilterRoom(SWLobbyFilterData filterData, byte count, Action<bool, SWGetRoomFilterReply, SWLobbyError> callback)
Parameters | Type | Description |
filterData | The filter data. | |
count | byte | Number of rooms in the filter result. |
callback | Action<bool, | The method to invoke when the filter rooms operation is complete. |