Network Status Event (beta)
The NetworkClient invokes the following event to help you detect connectivity issues.
Event | |
OnGameServerDisconnectedEvent | Invoked when the local player failed to receive the heartbeat reply from the room game server in the last 8 seconds. |
Example
In this example, we added a listener to the OnGameServerDisconnectedEvent events in the Start() method and removed the listeners in the OnDestroy() method.
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