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SWLobby Class

You don't need to create a SWLobby object manually. NetworkClient automatically creates one if you provided a valid API_KEY. All the Lobby APIs can be accessed using the NetworkClient.Lobby instance.

Declaration

public class SWLobby
Properties
Type
Description
PlayerId
string
ID of the local player.
IsOwner
bool
Indicates whether the local player is the room owner.
RoomData
SWRoom
Cached room custom data of the player's current room in the Lobby server.
You need to call the NetworkClient.Lobby.GetRoomCustomData() method to get the custom data. The fetches custom data is cached and updated afterwards.
null if the local player is not in a room. null if NetworkClient.Lobby.GetRoomCustomData() has not been called or the room custom data has not been changed.
RoomId
string
Local player's roomId. null if the local player is not in a room.
Methods
SWLobby's methods are discussed in details in the following pages.