Network Client
This guide shows how to configure the NetworkClient in your game.
NetworkClient Component
Setup
1: Click Add Component and search for "NetworkClient"
2: Copy and Paste your game's API key into the API_KEY text field.
Properties
Routing Info
SocketWeaver routes traffic based on the location of players.
The section below the API_KEY text field shows the routing information of a client.
The first line "f6921e3a..." is the playerId.
Lifecycle
Last updated