Network Client

This guide shows how to configure the NetworkClient in your game.

NetworkClient Component

Setup

1: Click Add Component and search for "NetworkClient"

2: Copy and Paste your game's API key into the API_KEY text field.

Properties

Routing Info

SocketWeaver routes traffic based on the location of players.

The section below the API_KEY text field shows the routing information of a client.

The first line "f6921e3a..." is the playerId.

Lifecycle

Last updated