Join Room
Overview
Joins the private/public rooms of your game in the Lobby server.
Methods | |
Called by players to begin an asynchronous operation to join a room in the Lobby server using the specified roomId. This method allows players to join both private and public rooms. | |
Called by players to begin an asynchronous operation to randomly join a room in the Lobby server. This method allows players to join public rooms. | |
Called by players to begin an asynchronous operation to randomly join a room in the Lobby server. If no available rooms were found, The player will create a new room with the specified wantRT, playerLimit, and player TTL. This method allows players to join public rooms. |
Class | |
The response object when the operation finished successfully. | |
The error that occurred when a lobby API operation failed. |
Example
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