You must create separate GameObjects for different room agent components.

RoomRemoteEventAgent is similar to the RemoteEventAgent, the difference is that the RoomRemoteEventAgent synchronizes room level actions.



Agent Id

Used to identify a RoomRemoteEventAgent. Make sure you assign different Agent Ids to different RoomRemoteEventAgents.

RoomRemoteEventAgent and RemoteEventAgent share the same properties and methods. please see RemoteEventAgent documentation.

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