Leave Room
Leaves the local player's room.
Methods | |
Called by players to begin an asynchronous operation to leave their rooms. |
Class | |
The error that occurred when a lobby API operation failed. |
NetworkClient.Lobby.LeaveRoom((successful, error) =>{
if (successful) {
Debug.Log("Left room");
}
else {
Debug.Log("Failed to leave room " + error);
}
});
Last modified 3yr ago