SocketWeaver currently has Lobby Clusters in four different regions. (Europe, North America East, and North America West). SocketWeaver routes players to the closest available Lobby Cluster by the geo-location information associated with the IP address of the player devices.
A connected player can be in one of the lobby states: Unregistered, Registered, and In Room.
In different lobby state, players can use different sets of APIs. Please see the picture below.
Rooms has 3 states: Default, Starting, and Room Set.