OnRoomStartingEvent

Delegate Declaration

public delegate void NewRoomOwnerEvent(SWRoomChangeOwnerEventData eventData);
Invoked when the room changes to the Starting state.
Game servers are being prepared for the room.
If no available game servers are found, FailedToStartRoomEvent will be invoked.
If game servers are prepared, RoomReadyEvent will be invoked.
Class
Event Data of the OnRoomStartingEvent
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