Change Room Settings
Overview
Changes the room settings.
Methods
Called by room owners to begin an asynchronous operation to change the settings of their rooms using the specified playerTimeToLive and isPrivate.
Class
The error that occurred when a lobby API operation failed.
Example
// Sets the room's playerTimeToLive to 500 seconds
// Makes the room public
NetworkClient.Lobby.ChangeRoomSettings(500, false, (bool successful, SWLobbyError error) =>{
if (successful) {
Debug.Log("Changed room settings.");
}
else {
Debug.Log("Failed to change room settings " + error);
}
});
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