Create Room
Overview
Creates a new room and automatically joins the room as its room owner.
Methods | |
Called by players to begin an asynchronous operation to create a room and using the specified wantRT, and PlayerLimit. | |
Called by players to begin an asynchronous operation to create a room and using the specified string room custom data, wantRT, and PlayerLimit. | |
Called by players to begin an asynchronous operation to create a room and using the specified serializable object room custom data, wantRT, and PlayerLimit. | |
Called by players to begin an asynchronous operation to create a room and using the specified string room custom data, wantRT, PlayerLimit, and index data. | |
Called by players to begin an asynchronous operation to create a room and using the specified serializable object room custom data, wantRT, PlayerLimit, and index data. | |
Called by players to begin an asynchronous operation to create a room and using the specified string room custom data, wantRT, PlayerLimit, PlayerTimeToLive, isPrivate, and index data. | |
Called by players to begin an asynchronous operation to create a room and using the specified serializable object room custom data, wantRT, PlayerLimit, PlayerTimeToLive, isPrivate, and index data. |
Class | |
The index data object of a room. | |
The error that occurred when a lobby API operation failed. |
Maximum size of a room custom data is 5KB.
Examples
In this example, we created a room with serializable object as its custom data. The custom room data has two teams and we assigned the local player to team1.
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