MessagePlayer(string, string, Action<bool, SWLobbyError>) Method

Namespace: SWNetwork.Lobby

Called by players to begin an asynchronous operation to send message to another player using the specified targetPlayerId and string messageData.

Declaration

public void MessagePlayer(string targetPlayerId, string messageData, Action<bool, SWLobbyError> callback)

Parameters

Type

Description

targetPlayerId

string

ID of the player to receive the message.

messageData

string

String message data.

callback

Action<bool, SWLobbyError>

The method to invoke when the message player operation is complete.

Overloads

MessagePlayer(string, object, Action) Method

Called by players to begin an asynchronous operation to send message to another player using the specified targetPlayerId and serializable object messageData.

Declaration

public void MessagePlayer(string targetPlayerId, object messageData, Action<bool, SWLobbyError> callback)

Parameters

Type

Description

targetPlayerId

string

ID of the player to receive the message.

messageData

object

Serializable object message data.

callback

Action<bool, SWLobbyError>

The method to invoke when the message player operation is complete.

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