OnRoomReadyEvent

Delegate Declaration

1
public delegate void RoomReadyEvent(SWRoomReadyEventData eventData);
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Invoked when the room changes to the Rooms Set state.
Game servers for the room are prepared.
Use NetworkClient.Instance.ConnectToRoom(Action<bool>) method to connect to the game servers.
Class
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​SWRoomReadyEventData​
Event Data of the OnRoomStartingEvent
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